// *************************************************************************************************
//
// MK3D Engine
// --------------------------------------
// Copyright (C) 2007-2011 Zeb (mailto: zebbey@gmail.com)
//
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
//
// *************************************************************************************************

#ifndef __H_MK_TOOL_TRANSLATION__
#define __H_MK_TOOL_TRANSLATION__

#include "mk_transformation.h"

namespace MK3DE
{
	class MK3DE_API CToolTranslation
	{
	public:
		static CToolTranslation* Create();
		static void Destroy(CToolTranslation* tool);

	public:
		CToolTranslation();
		~CToolTranslation();

		void Render();
		void Update();

		void SetPosition(float x, float y, float z);
		void GetPosition(/* out */ float& x, /* out */ float& y, /* out */ float& z);

		BOOL OnMouseLeftDown(float x, float y);
		BOOL OnMouseMove(float x, float y);
		BOOL OnMouseLeftUp(float x, float y);

		void Enable(BOOL b) { _bEnable = b; }

	private:
		float _x, _y, _z;
		float _length;
		AXIS_TYPE _currentAxis;
		BOOL _bSelected;
		D3DXVECTOR2 _lastPos;
		BOOL _bEnable;
	};
};

#endif // __H_MK_TOOL_TRANSLATION__